{"id":4626,"date":"2017-01-22T23:47:48","date_gmt":"2017-01-22T23:47:48","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=4626"},"modified":"2017-01-22T23:47:48","modified_gmt":"2017-01-22T23:47:48","slug":"p0-p-172-part-92-procedural-content-universe-generator","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-p-172-part-92-procedural-content-universe-generator\/","title":{"rendered":"P0-P-172: Part 92: Procedural Content: Universe Generator"},"content":{"rendered":"<p>The basic database architecture is now working, and I can page data from the database reliably.<\/p>\n<p>I have implemented a client\/server system in my code, however, I am actually running both client and server from the same machine for now, so I haven&#8217;t been able to test it.<\/p>\n<p>I am now working on creating a basic space scene using the database to store the objects. The difficulty here is mostly to do with collision detection and dealing with large, world-space coordinates.<\/p>\n<p>I have done some testing however, and it seems to be mostly working.<\/p>\n<p>At the moment I am just creating a handful of asteroids, in addition to the planets, to test the system.<\/p>\n<p>Next, I need to work on the procedural content concept for the planets themselves.<\/p>\n<figure id=\"attachment_4614\" aria-describedby=\"caption-attachment-4614\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4614\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM-300x163.jpg\" alt=\"Unity 18\/01\/2017 , 05:57:23 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-18_01_2017-05_57_23-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4614\" class=\"wp-caption-text\">Unity<br \/>18\/01\/2017 , 05:57:23 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4615\" aria-describedby=\"caption-attachment-4615\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4615\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM-300x163.jpg\" alt=\"Unity 20\/01\/2017 , 01:09:51 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/01\/PhoenixGameDevelopment-20_01_2017-01_09_51-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4615\" class=\"wp-caption-text\">Unity<br \/>20\/01\/2017 , 01:09:51 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The basic database architecture is now working, and I can page data from the database reliably. I have implemented a client\/server system in my code, however, I am actually running both client and server from the same machine for now, so I haven&#8217;t been able to test it. I am now working on creating a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-4626","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4626"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=4626"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4626\/revisions"}],"predecessor-version":[{"id":4627,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4626\/revisions\/4627"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=4626"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=4626"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=4626"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}