{"id":4480,"date":"2016-12-25T23:48:03","date_gmt":"2016-12-25T23:48:03","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=4480"},"modified":"2016-12-26T01:02:18","modified_gmt":"2016-12-26T01:02:18","slug":"p0-p-172-part-74-art-game-server-changes","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-p-172-part-74-art-game-server-changes\/","title":{"rendered":"P0-P-172: Part 74: Art, Game Server Changes"},"content":{"rendered":"<p>I have finished my gun model using substance painter. I think it looks decent enough, but I can improve it later.<\/p>\n<p>I have purchased the substance designer suite, and I can now start producing my own materials for Substance painter and Unity.<\/p>\n<p>I have also rewritten my game server to support multiple simultaneous clients and client random disconnects and reconnects.<\/p>\n<figure id=\"attachment_4491\" aria-describedby=\"caption-attachment-4491\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4491\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM-300x163.jpg\" alt=\"Unity 19\/12\/2016 , 01:53:27 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_53_27-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4491\" class=\"wp-caption-text\">Unity<br \/>19\/12\/2016 , 01:53:27 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4490\" aria-describedby=\"caption-attachment-4490\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4490\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM-300x163.jpg\" alt=\"Unity 19\/12\/2016 , 01:33:49 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-19_12_2016-01_33_49-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4490\" class=\"wp-caption-text\">Unity<br \/>19\/12\/2016 , 01:33:49 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4499\" aria-describedby=\"caption-attachment-4499\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4499\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM-300x163.jpg\" alt=\"Unity 22\/12\/2016 , 08:52:25 PM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-22_12_2016-08_52_25-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4499\" class=\"wp-caption-text\">Unity<br \/>22\/12\/2016 , 08:52:25 PM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4500\" aria-describedby=\"caption-attachment-4500\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-23_12_2016-01_26_31-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4500\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-23_12_2016-01_26_31-AM-300x164.jpg\" alt=\"Substance Painter 2 23\/12\/2016 , 01:26:31 AM Substance Painter 2.4.1 - pbr-metal-rough (Read only)\" width=\"300\" height=\"164\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-23_12_2016-01_26_31-AM-300x164.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-23_12_2016-01_26_31-AM-768x420.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-23_12_2016-01_26_31-AM-1024x560.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4500\" class=\"wp-caption-text\">Substance Painter 2<br \/>23\/12\/2016 , 01:26:31 AM<br \/>Substance Painter 2.4.1 &#8211; pbr-metal-rough (Read only)<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have finished my gun model using substance painter. I think it looks decent enough, but I can improve it later. I have purchased the substance designer suite, and I can now start producing my own materials for Substance painter and Unity. I have also rewritten my game server to support multiple simultaneous clients and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-4480","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4480"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=4480"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4480\/revisions"}],"predecessor-version":[{"id":4513,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4480\/revisions\/4513"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=4480"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=4480"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=4480"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}