{"id":4442,"date":"2016-12-11T23:57:41","date_gmt":"2016-12-11T23:57:41","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=4442"},"modified":"2016-12-12T00:19:57","modified_gmt":"2016-12-12T00:19:57","slug":"p0-p-172-part-66-art-station-texturing","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-p-172-part-66-art-station-texturing\/","title":{"rendered":"P0-P-172: Part 66: Art, Station Texturing"},"content":{"rendered":"<p>I have finally gotten around to finishing the station exterior textures.<\/p>\n<p>They didn&#8217;t come out as well as I had hoped, but I think this has to do with the fact that I am basically mixing textures created using two different techniques. The original textures are created by hand in a graphics package, while the most recent textures are created using Substance painter.<\/p>\n<p>I think the quality of the textures is something that I will need to address in future. I don&#8217;t need particularly high resolution graphics, but they do need to be consistent.<\/p>\n<p>I am planning to evaluate the program &#8220;<a href=\"https:\/\/www.allegorithmic.com\/products\/substance-designer\">Substance designer<\/a>&#8221; from <a href=\"https:\/\/www.allegorithmic.com\/\">Algorithmic<\/a>, the same people who made Substance painter. This, and another program of theirs called &#8220;<a href=\"https:\/\/www.allegorithmic.com\/products\/bitmap2material\">Bitmap to material<\/a>&#8220;, should allow me to create more detailed textures and materials than I could before, which I can then apply to models in substance painter.<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_4420\" aria-describedby=\"caption-attachment-4420\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_48-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4420\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_48-AM-300x169.jpg\" alt=\"sandbox 11\/12\/2016 , 02:32:48 AM P0-P172\" width=\"300\" height=\"169\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_48-AM-300x169.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_48-AM-768x432.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_48-AM-1024x576.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4420\" class=\"wp-caption-text\">sandbox<br \/>11\/12\/2016 , 02:32:48 AM<br \/>P0-P172<\/figcaption><\/figure>\n<figure id=\"attachment_4421\" aria-describedby=\"caption-attachment-4421\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_39-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4421\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_39-AM-300x169.jpg\" alt=\"sandbox 11\/12\/2016 , 02:32:39 AM P0-P172\" width=\"300\" height=\"169\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_39-AM-300x169.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_39-AM-768x432.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_32_39-AM-1024x576.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4421\" class=\"wp-caption-text\">sandbox<br \/>11\/12\/2016 , 02:32:39 AM<br \/>P0-P172<\/figcaption><\/figure>\n<figure id=\"attachment_4419\" aria-describedby=\"caption-attachment-4419\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4419\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM-300x163.jpg\" alt=\"Unity 10\/12\/2016 , 02:53:06 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_53_06-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4419\" class=\"wp-caption-text\">Unity<br \/>10\/12\/2016 , 02:53:06 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4417\" aria-describedby=\"caption-attachment-4417\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4417\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM-300x163.jpg\" alt=\"Unity 11\/12\/2016 , 12:14:27 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-12_14_27-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4417\" class=\"wp-caption-text\">Unity<br \/>11\/12\/2016 , 12:14:27 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4415\" aria-describedby=\"caption-attachment-4415\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4415\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM-300x163.jpg\" alt=\"Unity 10\/12\/2016 , 02:36:49 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-10_12_2016-02_36_49-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4415\" class=\"wp-caption-text\">Unity<br \/>10\/12\/2016 , 02:36:49 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4422\" aria-describedby=\"caption-attachment-4422\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_33_32-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4422\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_33_32-AM-300x169.jpg\" alt=\"sandbox 11\/12\/2016 , 02:33:32 AM P0-P172\" width=\"300\" height=\"169\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_33_32-AM-300x169.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_33_32-AM-768x432.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-02_33_32-AM-1024x576.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4422\" class=\"wp-caption-text\">sandbox<br \/>11\/12\/2016 , 02:33:32 AM<br \/>P0-P172<\/figcaption><\/figure>\n<figure id=\"attachment_4416\" aria-describedby=\"caption-attachment-4416\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4416\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM-300x163.jpg\" alt=\"Unity 11\/12\/2016 , 01:33:05 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/12\/PhoenixGameDevelopment-11_12_2016-01_33_05-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4416\" class=\"wp-caption-text\">Unity<br \/>11\/12\/2016 , 01:33:05 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have finally gotten around to finishing the station exterior textures. They didn&#8217;t come out as well as I had hoped, but I think this has to do with the fact that I am basically mixing textures created using two different techniques. The original textures are created by hand in a graphics package, while the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-4442","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4442"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=4442"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4442\/revisions"}],"predecessor-version":[{"id":4451,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4442\/revisions\/4451"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=4442"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=4442"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=4442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}