{"id":424,"date":"2014-03-16T01:30:47","date_gmt":"2014-03-16T01:30:47","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=424"},"modified":"2014-03-16T01:30:47","modified_gmt":"2014-03-16T01:30:47","slug":"star-commander-update-932014-level-design-structure-modelling","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/star-commander-update-932014-level-design-structure-modelling\/","title":{"rendered":"Star Commander Update: 9\/3\/2014: Level Design, Structure Modelling"},"content":{"rendered":"<p>I spent most of this week working on my IRC program, it took a lot longer than I thought. But I did do some work on the Level Design and Structure Modelling for the first release of this project.<\/p>\n<p>Since this release of the game will not have randomly generated levels (future versions certainly will)\u00a0 and each team has three different spawn points, I need to carefully place cover obejcts (such as bunkers, etc) and visual obstructions (such as walls, debris, etc) to provide a challenging playing field, which is fair for both teams.<\/p>\n<p>I intend to finish all texturing and modelling next week.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_14-Mar.-09-20.03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-428\" alt=\"ScreenHunter_14 Mar. 09 20.03\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_14-Mar.-09-20.03-300x163.jpg\" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_14-Mar.-09-20.03-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_14-Mar.-09-20.03-1024x558.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_14-Mar.-09-20.03.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_13-Mar.-09-20.02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-427\" alt=\"ScreenHunter_13 Mar. 09 20.02\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_13-Mar.-09-20.02-300x163.jpg\" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_13-Mar.-09-20.02-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_13-Mar.-09-20.02-1024x558.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_13-Mar.-09-20.02.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_12-Mar.-09-20.02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-426\" alt=\"ScreenHunter_12 Mar. 09 20.02\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_12-Mar.-09-20.02-300x163.jpg\" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_12-Mar.-09-20.02-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_12-Mar.-09-20.02-1024x558.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_12-Mar.-09-20.02.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_11-Mar.-09-20.02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-425\" alt=\"ScreenHunter_11 Mar. 09 20.02\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_11-Mar.-09-20.02-300x163.jpg\" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_11-Mar.-09-20.02-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_11-Mar.-09-20.02-1024x558.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/03\/ScreenHunter_11-Mar.-09-20.02.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I spent most of this week working on my IRC program, it took a lot longer than I thought. But I did do some work on the Level Design and Structure Modelling for the first release of this project. Since this release of the game will not have randomly generated levels (future versions certainly will)\u00a0 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-424","post","type-post","status-publish","format-standard","hentry","category-software-and-games","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/424"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=424"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/424\/revisions"}],"predecessor-version":[{"id":429,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/424\/revisions\/429"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=424"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}