{"id":4217,"date":"2016-11-20T23:41:41","date_gmt":"2016-11-20T23:41:41","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=4217"},"modified":"2016-12-04T23:17:02","modified_gmt":"2016-12-04T23:17:02","slug":"p-172-unitp0-p-172-part-46-debugging-armed-shuttle","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-172-unitp0-p-172-part-46-debugging-armed-shuttle\/","title":{"rendered":"P0-P-172: Part 46: Debugging, Armed Shuttle"},"content":{"rendered":"<p>I discovered, and fixed, a few bugs that must have in my project since the introduction of the multiplayer code. These were quite tricky to solve, but I have everything working correctly now.<\/p>\n<p>I have also added guided missiles to my shuttle object.<\/p>\n<p>All of the target selection is done automatically for now, the player just fires by pressing enter. Each missile is guided and independently targeted, and has it&#8217;s own exhaust trail, explosion effect, etc. Each missile can also be seen firing, ie, the missile objects mounted to the players ship are not decorative. Some games will simply have a missile launcher where it is not possible to see any missiles inside it, and then create a missile at the point of firing. This is easier, but less accurate. I am trying to make my project as realistic as possible. You can see four missiles mounted to the shuttle, and you can fire each one.<\/p>\n<p>I have a few features to add to the missile system, and I want to incorporate defensive systems, such as decoys, jamming, etc, to allow the player to defend against missiles fired against them.<\/p>\n<p>I have also added some simple animations to the shuttle, and finished most of the textures for it. I am quite satisfied with my recent textures, but I think I will need to do the shuttle hull texture again, my skills with substance painter were very poor when I made it, and the inside, especially, could be a lot better.<\/p>\n<figure id=\"attachment_4222\" aria-describedby=\"caption-attachment-4222\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4222\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 09:43:02 PM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_43_02-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4222\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 09:43:02 PM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4221\" aria-describedby=\"caption-attachment-4221\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4221\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 03:18:45 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_18_45-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4221\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 03:18:45 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4220\" aria-describedby=\"caption-attachment-4220\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4220\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 03:19:00 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_00-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4220\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 03:19:00 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4219\" aria-describedby=\"caption-attachment-4219\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4219\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 03:19:14 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_19_14-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4219\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 03:19:14 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4218\" aria-describedby=\"caption-attachment-4218\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4218\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 09:42:53 PM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-09_42_53-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4218\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 09:42:53 PM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4212\" aria-describedby=\"caption-attachment-4212\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4212\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 03:17:07 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_07-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4212\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 03:17:07 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4211\" aria-describedby=\"caption-attachment-4211\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4211\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 03:17:16 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-03_17_16-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4211\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 03:17:16 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4213\" aria-describedby=\"caption-attachment-4213\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4213\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM-300x163.jpg\" alt=\"Unity 17\/11\/2016 , 12:30:50 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-17_11_2016-12_30_50-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4213\" class=\"wp-caption-text\">Unity<br \/>17\/11\/2016 , 12:30:50 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I discovered, and fixed, a few bugs that must have in my project since the introduction of the multiplayer code. These were quite tricky to solve, but I have everything working correctly now. I have also added guided missiles to my shuttle object. All of the target selection is done automatically for now, the player [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-4217","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4217"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=4217"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4217\/revisions"}],"predecessor-version":[{"id":4342,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4217\/revisions\/4342"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=4217"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=4217"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=4217"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}