{"id":4167,"date":"2016-11-13T23:57:39","date_gmt":"2016-11-13T23:57:39","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=4167"},"modified":"2016-11-13T23:57:39","modified_gmt":"2016-11-13T23:57:39","slug":"p-172-unity-space-environment-part-41-substance-painter-art","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-172-unity-space-environment-part-41-substance-painter-art\/","title":{"rendered":"P-172: Unity: Space Environment: Part 41: Substance Painter, Art"},"content":{"rendered":"<p>I have been working on the AI actions\/world interactions, and the texturing and modelling of the art assets that I need to make those actions work.<\/p>\n<p>I have added quite a lot of new art, from targets (for testing guns, when I implement them) to chairs, tables, consoles and control panels.<\/p>\n<p>I have decided that I don&#8217;t really like Quixel suite, I find it very slow and it tends to use up far too much memory. I am going to try out Substance Painter, which is another, similiar program. It is a little more expensive, but not a lot, and if it can improve the quality of my art, it would be worth it.<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_4165\" aria-describedby=\"caption-attachment-4165\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4165\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM-300x163.jpg\" alt=\"Unity 11\/11\/2016 , 05:13:10 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-05_13_10-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4165\" class=\"wp-caption-text\">Unity<br \/>11\/11\/2016 , 05:13:10 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4164\" aria-describedby=\"caption-attachment-4164\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4164\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM-300x163.jpg\" alt=\"Unity 11\/11\/2016 , 02:50:56 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-02_50_56-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4164\" class=\"wp-caption-text\">Unity<br \/>11\/11\/2016 , 02:50:56 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4163\" aria-describedby=\"caption-attachment-4163\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4163\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002-300x163.jpg\" alt=\"Unity 11\/11\/2016 , 01:14:08 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_14_08-AM-002.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4163\" class=\"wp-caption-text\">Unity<br \/>11\/11\/2016 , 01:14:08 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_4162\" aria-describedby=\"caption-attachment-4162\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4162\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM-300x163.jpg\" alt=\"Unity 11\/11\/2016 , 01:13:49 AM Unity Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/11\/PhoenixGameDevelopment-11_11_2016-01_13_49-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4162\" class=\"wp-caption-text\">Unity<br \/>11\/11\/2016 , 01:13:49 AM<br \/>Unity Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have been working on the AI actions\/world interactions, and the texturing and modelling of the art assets that I need to make those actions work. I have added quite a lot of new art, from targets (for testing guns, when I implement them) to chairs, tables, consoles and control panels. I have decided that [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-4167","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4167"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=4167"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4167\/revisions"}],"predecessor-version":[{"id":4184,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/4167\/revisions\/4184"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=4167"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=4167"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=4167"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}