{"id":3176,"date":"2016-07-03T23:19:44","date_gmt":"2016-07-03T22:19:44","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=3176"},"modified":"2016-07-03T23:20:04","modified_gmt":"2016-07-03T22:20:04","slug":"p-167-paranoia-update-15-debugging-doors-and-collision","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-167-paranoia-update-15-debugging-doors-and-collision\/","title":{"rendered":"P-167: Paranoia: Update 15: Debugging: Doors and Collision"},"content":{"rendered":"<p>I have spent this week concentrating on the debugging for my project. I ran into a seemingly simple bug with the doors which turned out to be a lot more complex than I initially thought.<\/p>\n<p>As I stated in previous posts, there is no door resource in T3D, so I have had to implement my own system. In addition, I am adding doors and door collision hulls dynamically. I had issues with the placement of the doors, and issues with some wall sections not appearing.<\/p>\n<p>I eventually fixed the offsets, and tracked the missing wall sections down to mis-named files (&#8220;doorighty&#8221; instead or &#8220;doorrighty&#8221;, for example).<\/p>\n<p>This reaffirms the need for a drop-in door resource in T3D.<\/p>\n<p>I also fixed a number of smaller bugs, mostly involving objects being placed in the wrong places.<\/p>\n<figure id=\"attachment_3178\" aria-describedby=\"caption-attachment-3178\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3178\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM-300x238.jpg\" alt=\"P167 Paranoia_DEBUG 03\/07\/2016 , 09:05:45 PM Torque 3D MIT - P167 Paranoia\" width=\"300\" height=\"238\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM-300x238.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM-768x609.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM-1024x812.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_05_45-PM.jpg 1026w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-3178\" class=\"wp-caption-text\">P167 Paranoia_DEBUG<br \/>03\/07\/2016 , 09:05:45 PM<br \/>Torque 3D MIT &#8211; P167 Paranoia<\/figcaption><\/figure>\n<figure id=\"attachment_3177\" aria-describedby=\"caption-attachment-3177\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3177\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM-300x238.jpg\" alt=\"P167 Paranoia_DEBUG 03\/07\/2016 , 09:03:45 PM Torque 3D MIT - P167 Paranoia\" width=\"300\" height=\"238\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM-300x238.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM-768x609.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM-1024x812.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/07\/PhoenixGameDevelopment-03_07_2016-09_03_45-PM.jpg 1026w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-3177\" class=\"wp-caption-text\">P167 Paranoia_DEBUG<br \/>03\/07\/2016 , 09:03:45 PM<br \/>Torque 3D MIT &#8211; P167 Paranoia<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have spent this week concentrating on the debugging for my project. I ran into a seemingly simple bug with the doors which turned out to be a lot more complex than I initially thought. As I stated in previous posts, there is no door resource in T3D, so I have had to implement my [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-3176","post","type-post","status-publish","format-standard","hentry","category-software-and-games","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/3176"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=3176"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/3176\/revisions"}],"predecessor-version":[{"id":3194,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/3176\/revisions\/3194"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=3176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=3176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=3176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}