{"id":2839,"date":"2016-05-08T23:48:39","date_gmt":"2016-05-08T22:48:39","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=2839"},"modified":"2016-05-08T23:48:40","modified_gmt":"2016-05-08T22:48:40","slug":"p-168-phoenix-character-print-unwrapping","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-168-phoenix-character-print-unwrapping\/","title":{"rendered":"P-168: Phoenix Character Print: Unwrapping"},"content":{"rendered":"<p>I have spent most of the week, far longer than I had expected, modelling, and now unwrapping, a 3D model that I intend to have printed.<\/p>\n<p>Unwrapping this model has been very complex. I have had to use &#8220;pelt&#8221; mapping, which I am not used to using. I have tried to stick to mostly simple environment objects and structures, which can be easily unwrapped without using advanced techniques.<\/p>\n<p>Basically, I have to create seams on the UV map which control how the model should be unwrapped. I will need to create seams around the arms, legs, torso, etc, to divide up the mesh around those regions.<\/p>\n<p>The problem is selecting the different parts of the mesh, and then adding seams to those selections and combining them into a single texture map.<\/p>\n<p>Below is my successful mapping of a characters arm (using a text texture). Modelling the rest of the character is proving more difficult.<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2836\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn2-300x300.jpg\" alt=\"arm2\" width=\"300\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn2-300x300.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn2-768x768.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn2.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2838\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn1-300x300.jpg\" alt=\"arm1\" width=\"300\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn1-300x300.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn1-768x768.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn1.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2834\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn4-300x300.jpg\" alt=\"arm4\" width=\"300\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn4-300x300.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn4-768x768.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn4.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2835\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn3-300x300.jpg\" alt=\"arm3\" width=\"300\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn3-300x300.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn3-768x768.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn3.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> \u00a0<a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn5.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2837\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn5-300x300.jpg\" alt=\"arm5\" width=\"300\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn5-300x300.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn5-768x768.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2016\/05\/arn5.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have spent most of the week, far longer than I had expected, modelling, and now unwrapping, a 3D model that I intend to have printed. Unwrapping this model has been very complex. I have had to use &#8220;pelt&#8221; mapping, which I am not used to using. I have tried to stick to mostly simple [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-2839","post","type-post","status-publish","format-standard","hentry","category-art-and-designs","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/2839"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=2839"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/2839\/revisions"}],"predecessor-version":[{"id":2852,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/2839\/revisions\/2852"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=2839"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=2839"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=2839"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}