{"id":1966,"date":"2015-11-25T06:39:50","date_gmt":"2015-11-25T06:39:50","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=1966"},"modified":"2015-11-25T06:39:50","modified_gmt":"2015-11-25T06:39:50","slug":"p-152-virtual-world-concept-update-75-chunked-levels-of-detail-using-quad-trees-part-42","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-152-virtual-world-concept-update-75-chunked-levels-of-detail-using-quad-trees-part-42\/","title":{"rendered":"P-152: Virtual World Concept Update 75: Chunked Levels of Detail Using Quad Trees Part 42"},"content":{"rendered":"<p>I have begun the process of integrating and rendering the entire spherical terrain. Unfortunately, I have run into some kind of an issue with the intersection of the different faces of the quad sphere.<\/p>\n<p>It seems like there are some jagged edges between the two faces preventing them from lining up properly.<\/p>\n<p>I am not sure what is causing this yet, but I don&#8217;t think it is a serious problem. This has to be due to the changes that I implemented to get the CLOD code working.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment82-Nov.-23-00.54.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1965\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment82-Nov.-23-00.54-300x233.jpg\" alt=\"PhoenixGameDevelopment82 Nov. 23 00.54\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment82-Nov.-23-00.54-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment82-Nov.-23-00.54-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment82-Nov.-23-00.54.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment87-Nov.-23-00.55.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1964\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment87-Nov.-23-00.55-300x158.jpg\" alt=\"PhoenixGameDevelopment87 Nov. 23 00.55\" width=\"300\" height=\"158\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment87-Nov.-23-00.55-300x158.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment87-Nov.-23-00.55-1024x540.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment87-Nov.-23-00.55.jpg 1440w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment91-Nov.-23-00.55.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1963\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment91-Nov.-23-00.55-300x158.jpg\" alt=\"PhoenixGameDevelopment91 Nov. 23 00.55\" width=\"300\" height=\"158\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment91-Nov.-23-00.55-300x158.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment91-Nov.-23-00.55-1024x540.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment91-Nov.-23-00.55.jpg 1440w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment73-Nov.-23-00.05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1962\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment73-Nov.-23-00.05-300x233.jpg\" alt=\"PhoenixGameDevelopment73 Nov. 23 00.05\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment73-Nov.-23-00.05-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment73-Nov.-23-00.05-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment73-Nov.-23-00.05.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment74-Nov.-23-00.10.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1961\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment74-Nov.-23-00.10-300x233.jpg\" alt=\"PhoenixGameDevelopment74 Nov. 23 00.10\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment74-Nov.-23-00.10-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment74-Nov.-23-00.10-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment74-Nov.-23-00.10.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment77-Nov.-23-00.11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1960\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment77-Nov.-23-00.11-300x233.jpg\" alt=\"PhoenixGameDevelopment77 Nov. 23 00.11\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment77-Nov.-23-00.11-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment77-Nov.-23-00.11-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment77-Nov.-23-00.11.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment80-Nov.-23-00.54.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1959\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment80-Nov.-23-00.54-300x233.jpg\" alt=\"PhoenixGameDevelopment80 Nov. 23 00.54\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment80-Nov.-23-00.54-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment80-Nov.-23-00.54-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment80-Nov.-23-00.54.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have begun the process of integrating and rendering the entire spherical terrain. Unfortunately, I have run into some kind of an issue with the intersection of the different faces of the quad sphere. It seems like there are some jagged edges between the two faces preventing them from lining up properly. I am not [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,10,11],"tags":[],"class_list":["post-1966","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1966"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=1966"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1966\/revisions"}],"predecessor-version":[{"id":1974,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1966\/revisions\/1974"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=1966"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=1966"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=1966"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}