{"id":1848,"date":"2015-11-04T17:21:15","date_gmt":"2015-11-04T17:21:15","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=1848"},"modified":"2015-11-04T17:21:15","modified_gmt":"2015-11-04T17:21:15","slug":"p-152-virtual-world-concept-update-65-chunked-levels-of-detail-using-quad-trees-part-33","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p-152-virtual-world-concept-update-65-chunked-levels-of-detail-using-quad-trees-part-33\/","title":{"rendered":"P-152: Virtual World Concept Update 65: Chunked Levels of Detail Using Quad Trees Part 33"},"content":{"rendered":"<p>I have fixed the minor bug that was preventing the last face from drawing, and I have copied the changes to the second of the six faces that form the quad tree.<\/p>\n<p>So far, the new system seems to be working very well, but I won&#8217;t know if it has worked for sure until I can get all six of the faces rendered, and the perlin noise applied.<\/p>\n<p>I am confident that this new approach will work, however. There are no visible issues with the two sides of the quad sphere that I have added so far.<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment286-Nov.-04-03.41.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1840\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment286-Nov.-04-03.41-300x233.jpg\" alt=\"PhoenixGameDevelopment286 Nov. 04 03.41\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment286-Nov.-04-03.41-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment286-Nov.-04-03.41-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment286-Nov.-04-03.41.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment279-Nov.-04-03.39.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1841\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment279-Nov.-04-03.39-300x233.jpg\" alt=\"PhoenixGameDevelopment279 Nov. 04 03.39\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment279-Nov.-04-03.39-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment279-Nov.-04-03.39-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment279-Nov.-04-03.39.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment295-Nov.-04-03.43.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1842\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment295-Nov.-04-03.43-300x233.jpg\" alt=\"PhoenixGameDevelopment295 Nov. 04 03.43\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment295-Nov.-04-03.43-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment295-Nov.-04-03.43-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment295-Nov.-04-03.43.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment293-Nov.-04-03.43.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1843\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment293-Nov.-04-03.43-300x233.jpg\" alt=\"PhoenixGameDevelopment293 Nov. 04 03.43\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment293-Nov.-04-03.43-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment293-Nov.-04-03.43-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment293-Nov.-04-03.43.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment291-Nov.-04-03.43.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1844\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment291-Nov.-04-03.43-300x233.jpg\" alt=\"PhoenixGameDevelopment291 Nov. 04 03.43\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment291-Nov.-04-03.43-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment291-Nov.-04-03.43-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment291-Nov.-04-03.43.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment288-Nov.-04-03.42.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1845\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment288-Nov.-04-03.42-300x233.jpg\" alt=\"PhoenixGameDevelopment288 Nov. 04 03.42\" width=\"300\" height=\"233\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment288-Nov.-04-03.42-300x233.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment288-Nov.-04-03.42-1024x794.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2015\/11\/PhoenixGameDevelopment288-Nov.-04-03.42.jpg 1040w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed the minor bug that was preventing the last face from drawing, and I have copied the changes to the second of the six faces that form the quad tree. So far, the new system seems to be working very well, but I won&#8217;t know if it has worked for sure until I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,10,11],"tags":[],"class_list":["post-1848","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1848"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=1848"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1848\/revisions"}],"predecessor-version":[{"id":1849,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/1848\/revisions\/1849"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=1848"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=1848"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=1848"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}