{"id":12077,"date":"2026-11-01T10:34:06","date_gmt":"2026-11-01T10:34:06","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=12077"},"modified":"2026-11-01T10:34:10","modified_gmt":"2026-11-01T10:34:10","slug":"spiritus-astrum-p0-ea1-p1678-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-ea1-p1678-early-access\/","title":{"rendered":"Spiritus Astrum [P0-EA1]: p1678: Early Access"},"content":{"rendered":"\n<p>I have added some new items to the game: A Revolver, A Scoped Revolver, and Revolver Ammo.<\/p>\n\n\n\n<p>The Scoped Revolver uses the scope as its secondary fire ability.<\/p>\n\n\n\n<p>I have also made some improvements to how zoom works across the game itself.<\/p>\n\n\n\n<p>I have added some minor quality of life improvements and bug fixes to the game, as well as added a &#8220;Message in a bottle&#8221; feature, that allows players to drop a marker beacon that can be used to leave messages. This beacon works both in single and multiplayer.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<html>\n<head>\n<style>\n.gallery {\n  display: grid;\n  grid-template-columns: 1fr 1fr; \/* 2 columns *\/\n  gap: 10px;\n}\n\n.gallery-item {\n  border: 1px solid #ccc;\n}\n\n.gallery-item:hover {\n  border: 1px solid #777;\n}\n\n.gallery-item img {\n  width: 100%;\n  height: auto;\n  display: block;\n}\n<\/style>\n<\/head>\n<body>\n\n\n<div class=\"gallery\">\n  <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/ceqHeaM.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ceqHeaM.jpeg\">\n    <\/a>\n  <\/div>\n\n\n\n<\/div>\n\n<\/body>\n<\/html>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have added some new items to the game: A Revolver, A Scoped Revolver, and Revolver Ammo. The Scoped Revolver uses the scope as its secondary fire ability. I have also made some improvements to how zoom works across the game itself. I have added some minor quality of life improvements and bug fixes to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57,17,10,34,11],"tags":[],"class_list":["post-12077","post","type-post","status-publish","format-standard","hentry","category-ea1","category-p-0","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/12077"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=12077"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/12077\/revisions"}],"predecessor-version":[{"id":12081,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/12077\/revisions\/12081"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=12077"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=12077"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=12077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}