{"id":11948,"date":"2026-09-07T00:00:03","date_gmt":"2026-09-06T23:00:03","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11948"},"modified":"2026-09-07T00:52:21","modified_gmt":"2026-09-06T23:52:21","slug":"spiritus-astrum-p0-b14-p1669-early-access-release-date-announced","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1669-early-access-release-date-announced\/","title":{"rendered":"Spiritus Astrum [P0-B14]: p1669: Final Preparations"},"content":{"rendered":"\n<p>I am just a week away from the EA release of Spiritus Astrum.<\/p>\n\n\n\n<p>I have added some new weapons and effects, as well as some upgrades and improvements to the valkyrie fighter in the third campaign. <br><br>I have also made some minor quality of life improvements to the game, including adding more lights, etc, to some of the capital ships.<\/p>\n\n\n\n<p>I am now working on some final debugging, and on a new trailer for the game. There have been extensive improvements since the last trailer, so I think it&#8217;s time for a new one. <br><br>I did find some minor issues while gathering footage from the trailer, but these should be fixed in a day or so.<\/p>\n\n\n\n<p>The last major issue is the price. I am still not sure what price I want to set for Spiritus Astrum.<\/p>\n\n\n\n<p>It will either be 4.99 USD, or free.<\/p>\n\n\n\n<p>The goal with the project is not to make a profit, however my concern is that if I release the game for free, people will think it&#8217;s low quality, or full of microtransactions, upsells, etc (Which it isn&#8217;t).<\/p>\n\n\n\n<p>I will decide on a final price very shortly.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<html>\n<head>\n<style>\n.gallery {\n  display: grid;\n  grid-template-columns: 1fr 1fr; \/* 2 columns *\/\n  gap: 10px;\n}\n\n.gallery-item {\n  border: 1px solid #ccc;\n}\n\n.gallery-item:hover {\n  border: 1px solid #777;\n}\n\n.gallery-item img {\n  width: 100%;\n  height: auto;\n  display: block;\n}\n<\/style>\n<\/head>\n<body>\n\n\n<div class=\"gallery\">\n  <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/c1sAZDk.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/c1sAZDk.jpeg\">\n    <\/a>\n  <\/div>\n\n  \n\n<\/div>\n\n<\/body>\n<\/html>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I am just a week away from the EA release of Spiritus Astrum. I have added some new weapons and effects, as well as some upgrades and improvements to the valkyrie fighter in the third campaign. I have also made some minor quality of life improvements to the game, including adding more lights, etc, to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17,56,10,34,11],"tags":[],"class_list":["post-11948","post","type-post","status-publish","format-standard","hentry","category-p-0","category-p0-b14","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11948"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11948"}],"version-history":[{"count":13,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11948\/revisions"}],"predecessor-version":[{"id":11963,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11948\/revisions\/11963"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11948"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11948"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11948"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}