{"id":11852,"date":"2026-07-26T23:59:20","date_gmt":"2026-07-26T22:59:20","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11852"},"modified":"2026-07-27T00:12:00","modified_gmt":"2026-07-26T23:12:00","slug":"spiritus-astrum-p0-b14-p1662-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1662-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B14]: p1662: Towards Early Access"},"content":{"rendered":"\n<p>I have tested and improved the random quest system in the game. This is very simple at the moment, and needs to be improved, but it is functional.<\/p>\n\n\n\n<p>I have also improved the GUI&#8217;s in the startup menu to make them simpler and easier to understand, and made some minor improvements to the main in-game guis.<\/p>\n\n\n\n<p>The games documentation has been improved, with quite a lot of new detail added. It is available <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2026\/07\/spiritusastrum-documentation-vs-B14.pdf\" title=\"\">HERE<\/a>. I have also added buttons and menus to more quickly access the in-game help documentation.<\/p>\n\n\n\n<p>The campaigns (Especially the multiplayer campaigns) have had safety checks added to prevent some abilities and features from being available when they shouldn&#8217;t be.<\/p>\n\n\n\n<p>The multiplayer\/master server now has a user limit of 20 concurrent users. This is quite low, but the server has not been stress tested extensively, so I want to keep the concurrent users as low as possible until it has been properly tested under real world conditions.<\/p>\n\n\n\n<p>The biggest improvement that I have made is with the game balancing for the third campaign. I have made several improvements here, and I am in the process of testing them. So far the game feels much more balanced than it was previously.<\/p>\n\n\n\n<p>I have also fixed some small issues that I discovered while testing.<\/p>\n\n\n\n<p>Finally, I had added a GUI to the capital ship in campaign 3 to allow the player to view a description and statistics for all of their ships weapons.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<html>\n<head>\n<style>\n.gallery {\n  display: grid;\n  grid-template-columns: 1fr 1fr; \/* 2 columns *\/\n  gap: 10px;\n}\n\n.gallery-item {\n  border: 1px solid #ccc;\n}\n\n.gallery-item:hover {\n  border: 1px solid #777;\n}\n\n.gallery-item img {\n  width: 100%;\n  height: auto;\n  display: block;\n}\n<\/style>\n<\/head>\n<body>\n\n\n<div class=\"gallery\">\n  <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/ymd6ef0.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ymd6ef0.jpeg\">\n    <\/a>\n  <\/div>\n\n\n    <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/yTjHc88.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/yTjHc88.jpeg\">\n    <\/a>\n<\/div>\n  \n\n  \n\n<\/div>\n\n<\/body>\n<\/html>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have tested and improved the random quest system in the game. This is very simple at the moment, and needs to be improved, but it is functional. I have also improved the GUI&#8217;s in the startup menu to make them simpler and easier to understand, and made some minor improvements to the main in-game [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17,56,10,34,11],"tags":[],"class_list":["post-11852","post","type-post","status-publish","format-standard","hentry","category-p-0","category-p0-b14","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11852"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11852"}],"version-history":[{"count":8,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11852\/revisions"}],"predecessor-version":[{"id":11862,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11852\/revisions\/11862"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11852"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}