{"id":11570,"date":"2026-04-26T11:30:03","date_gmt":"2026-04-26T10:30:03","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11570"},"modified":"2026-04-26T11:30:05","modified_gmt":"2026-04-26T10:30:05","slug":"spiritus-astrum-p0-b13-p1547-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b13-p1547-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B13]: p1547: Towards Early Access"},"content":{"rendered":"\n<p>I have added two more achievements to the game, both for the third Campaign.<\/p>\n\n\n\n<p>I have also fixed a lot of bugs and added some extensive improvements.<\/p>\n\n\n\n<p>Some minor issues that were causing console spam have been fixed, and I have improved the engine effects for all ships.<\/p>\n\n\n\n<p>I have also tweaked and improved the performance and stats of the different missiles in the game.<\/p>\n\n\n\n<p>I fixed a more serious bug involving player targeting. In some cases, where multiple enemy ships were in view at the same time, the players ship could lock on to the wrong one. <\/p>\n\n\n\n<p>I also fixed an issue where the enemies projectiles did not take into account the movement of the ship, making them travel too slowly.<\/p>\n\n\n\n<p>There were quite a few other issues fixed too, including issues with enemies spawning within, and moving, through objects,  some issues with one of the Campaign events, and some minor issues with paging.<\/p>\n\n\n\n<p>I have a few more improvements to make, and then I intend to do another full retest. <\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<html>\n<head>\n<style>\n.gallery {\n  display: grid;\n  grid-template-columns: 1fr 1fr; \/* 2 columns *\/\n  gap: 10px;\n}\n\n.gallery-item {\n  border: 1px solid #ccc;\n}\n\n.gallery-item:hover {\n  border: 1px solid #777;\n}\n\n.gallery-item img {\n  width: 100%;\n  height: auto;\n  display: block;\n}\n<\/style>\n<\/head>\n<body>\n\n\n<div class=\"gallery\">\n  <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/Seh9JjM.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Seh9JjM.jpeg\">\n    <\/a>\n  <\/div>\n\n\n  <div class=\"gallery-item\">\n    <a href=\"https:\/\/i.imgur.com\/0Ybd8xs.jpeg\">\n      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/0Ybd8xs.jpeg\">\n    <\/a>\n<\/div>\n\n\n  \n  \n\n\n\n<\/div>\n\n<\/body>\n<\/html>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have added two more achievements to the game, both for the third Campaign. I have also fixed a lot of bugs and added some extensive improvements. Some minor issues that were causing console spam have been fixed, and I have improved the engine effects for all ships. I have also tweaked and improved the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,55,10,34,11],"tags":[],"class_list":["post-11570","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0-b13","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11570"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11570"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11570\/revisions"}],"predecessor-version":[{"id":11574,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11570\/revisions\/11574"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11570"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11570"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11570"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}