{"id":11333,"date":"2025-11-16T17:15:39","date_gmt":"2025-11-16T17:15:39","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11333"},"modified":"2025-11-16T17:15:42","modified_gmt":"2025-11-16T17:15:42","slug":"spiritus-astrum-p0-b12-p1524-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b12-p1524-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B12]: p1524: Towards Early Access"},"content":{"rendered":"\n<p>I have extensively tested the entire third campaign.<\/p>\n\n\n\n<p>I discovered quite a large number of bugs, almost all of which have now been fixed. I also made some mainly minor improvements to the game.<\/p>\n\n\n\n<p>The testing overall went quite well. The bugs were mostly minor, and almost all are now fixed. Most of the issues were with story triggers not firing, and other minor things, etc.<\/p>\n\n\n\n<p>The next goal is to fix some of the remaining bugs that I discovered, and make some more improvements. There is still a lot of placeholder art and code in the game, this needs to be gradually replaced, and I need to do more extensive testing, including build testing.<\/p>\n\n\n\n<p>I think that I have reached the point that there shouldn&#8217;t be any major issues left in the game.<\/p>\n\n\n\n<html>\n<head>\n<style>\ndiv.gallery {\n  display: flex;\n  flex-wrap: wrap;\n  justify-content: flex-start;\n}\n\ndiv.gallery-item {\n  margin: 5px;\n  border: 1px solid #ccc;\n  width: 340px;\n}\n\ndiv.gallery-item:hover {\n  border: 1px solid #777;\n}\n\ndiv.gallery-item img {\n  width: 100%;\n  height: auto;\n}\n\ndiv.gallery-item div.desc {\n  padding: 15px;\n  text-align: center;\n}\n<\/style>\n<\/head>\n<body>\n\n<div class=\"gallery\">\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/oMbtCCp.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/oMbtCCp.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/Q2cDRsZ.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Q2cDRsZ.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/blGLWgF.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/blGLWgF.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/PeB32qH.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/PeB32qH.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/fuqxlGB.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/fuqxlGB.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/X4EFmQA.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/X4EFmQA.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<div class=\"gallery-item\">\n <figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/4ACQMHN.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/4ACQMHN.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<\/div>\n\n<\/div>\n\n<\/body>\n<\/html>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have extensively tested the entire third campaign. I discovered quite a large number of bugs, almost all of which have now been fixed. I also made some mainly minor improvements to the game. The testing overall went quite well. The bugs were mostly minor, and almost all are now fixed. Most of the issues [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,53,10,34,11],"tags":[],"class_list":["post-11333","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b12","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11333"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11333"}],"version-history":[{"count":5,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11333\/revisions"}],"predecessor-version":[{"id":11338,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11333\/revisions\/11338"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11333"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}