{"id":11255,"date":"2025-10-19T20:09:21","date_gmt":"2025-10-19T19:09:21","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11255"},"modified":"2025-10-19T20:09:22","modified_gmt":"2025-10-19T19:09:22","slug":"spiritus-astrum-p0-b12-p1520-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b12-p1520-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B12]: p1520: Towards Early Access"},"content":{"rendered":"\n<p>I have created animated explosions for several of the capital ships in the game.<\/p>\n\n\n\n<p>The ships can now fragment into pieces, with each piece becoming a rigidbody object in the game.<\/p>\n\n\n\n<p>This effect looks quite good.<\/p>\n\n\n\n<p>I haven&#8217;t added any explosion effects, etc, but I can do this later.<\/p>\n\n\n\n<p>I have also conducted more extensive tests with the exploration, persistence, and AI systems in the world.<\/p>\n\n\n\n<p>I discovered and fixed a few bugs, but everything was mostly ok.<\/p>\n\n\n\n<p>I also fixed a very annoying bug with the GUI on the shuttles not allowing the player to click on or scroll items in the navigation list.<\/p>\n\n\n\n<p>Finally, I spent several days improving the LLM integration in the project.<\/p>\n\n\n\n<p>I improved both the gui, and the backend code, to not only fix bugs but add additional features.<\/p>\n\n\n\n<p>This LLM integration is now quite usable, if the user has access to a model that they can run reliably on their hardware.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><br><\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/WGPu01V.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/WGPu01V.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/KdanBoq.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/KdanBoq.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/qLyFb4h.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/qLyFb4h.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have created animated explosions for several of the capital ships in the game. The ships can now fragment into pieces, with each piece becoming a rigidbody object in the game. This effect looks quite good. I haven&#8217;t added any explosion effects, etc, but I can do this later. I have also conducted more extensive [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,53,10,34,11],"tags":[],"class_list":["post-11255","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b12","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11255"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11255"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11255\/revisions"}],"predecessor-version":[{"id":11264,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11255\/revisions\/11264"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11255"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11255"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11255"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}