{"id":11135,"date":"2025-07-20T20:15:14","date_gmt":"2025-07-20T19:15:14","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=11135"},"modified":"2025-07-20T20:15:17","modified_gmt":"2025-07-20T19:15:17","slug":"spiritus-astrum-p0-b11-p1506-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b11-p1506-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B11]: p1506: Towards Early Access"},"content":{"rendered":"\n<p>I am still working on adding more objectives and features to the missions.<\/p>\n\n\n\n<p>The missions are quite short, but I want each one of them to have some unique element.<\/p>\n\n\n\n<p>I have added several additional elements to the missions, and fixed some bugs, made some improvements, etc.<\/p>\n\n\n\n<p>I have also created some art concepts for the game, although the art is mostly just placeholder art for now.<\/p>\n\n\n\n<p>Most of the core mechanics for the third campaign are in place now.<\/p>\n\n\n\n<p>The next step is to add the artwork, and the story.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><br><\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/U9YXxyV.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/U9YXxyV.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n<figure class=\"wp-block-image\"><a href=\"https:\/\/i.imgur.com\/CTaK8lD.jpeg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/CTaK8lD.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I am still working on adding more objectives and features to the missions. The missions are quite short, but I want each one of them to have some unique element. I have added several additional elements to the missions, and fixed some bugs, made some improvements, etc. I have also created some art concepts for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,52,10,34,11],"tags":[],"class_list":["post-11135","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b11","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11135"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=11135"}],"version-history":[{"count":5,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11135\/revisions"}],"predecessor-version":[{"id":11140,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/11135\/revisions\/11140"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=11135"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=11135"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=11135"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}