{"id":10794,"date":"2024-12-08T19:54:44","date_gmt":"2024-12-08T19:54:44","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=10794"},"modified":"2025-06-05T15:07:53","modified_gmt":"2025-06-05T14:07:53","slug":"spiritus-astrum-p0-b9-p1475-towards-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b9-p1475-towards-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B9]: p1475: Towards Early Access"},"content":{"rendered":"\n<p>I have now started working on the third main story for Spiritus Astrum.<\/p>\n\n\n\n<p>This story should be about 2-3 hours long.<\/p>\n\n\n\n<p>I am working on setting up the individual modular elements to it, and testing them.<\/p>\n\n\n\n<p>I have also planned the layout and content of the story.<\/p>\n\n\n\n<p>I have added additional funtionality to improve the story generation system.<\/p>\n\n\n\n<p>In addition to this, I have run some extensive tests with the LLM support in Spiritus Astrum.<\/p>\n\n\n\n<p>I have spend some time creating a &#8220;prompt&#8221; to be sent to the LLM which includes extensive data from the game, such as weather, time of day and other environment details, the players stats, the AI stats, as well as a multitude of oher variables.<\/p>\n\n\n\n<p>As a result, the responses from the LLM are quite accurate, even when using smaller models.<\/p>\n\n\n\n<p>There is still a lot of testing and improvements to be made here though.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><br><\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/3qrkLA4.jpeg\"><img decoding=\"async\" src=\"https:\/\/imgur.com\/3qrkLA4.jpeg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n<!-- wp:themify-builder\/canvas \/-->","protected":false},"excerpt":{"rendered":"<p>I have now started working on the third main story for Spiritus Astrum. This story should be about 2-3 hours long. I am working on setting up the individual modular elements to it, and testing them. I have also planned the layout and content of the story. I have added additional funtionality to improve the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,42,10,34,11],"tags":[],"class_list":["post-10794","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b9","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10794"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10794"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10794\/revisions"}],"predecessor-version":[{"id":10798,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10794\/revisions\/10798"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10794"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10794"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10794"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}