{"id":10386,"date":"2024-09-29T21:09:35","date_gmt":"2024-09-29T20:09:35","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?p=10386"},"modified":"2024-09-29T21:09:35","modified_gmt":"2024-09-29T20:09:35","slug":"spiritus-astrum-p0-b9-p1464-early-access","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b9-p1464-early-access\/","title":{"rendered":"Spiritus Astrum [P0-B9]: p1464: Early Access"},"content":{"rendered":"\n<p>It is now possible for the player to craft more advanced objects and buildings by converting harvested items and minerals directly into energy.<\/p>\n\n\n\n<p>This basically unlocks a new &#8220;advanced&#8221; tier of constructable objects.<\/p>\n\n\n\n<p>The next goal is to improve the scanning system so that I can not only detect cities that have not paged in yet but actually place beacons, etc, at their location to guide players.<\/p>\n\n\n\n<p>This should not be too difficult.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It is now possible for the player to craft more advanced objects and buildings by converting harvested items and minerals directly into energy. This basically unlocks a new &#8220;advanced&#8221; tier of constructable objects. The next goal is to improve the scanning system so that I can not only detect cities that have not paged in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,42,10,34,11],"tags":[],"class_list":["post-10386","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b9","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10386"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10386"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10386\/revisions"}],"predecessor-version":[{"id":10387,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10386\/revisions\/10387"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10386"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}