{"id":10274,"date":"2024-07-21T17:49:27","date_gmt":"2024-07-21T16:49:27","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10274"},"modified":"2024-07-21T17:49:27","modified_gmt":"2024-07-21T16:49:27","slug":"p0-b8-part-1442-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b8-part-1442-debugging-improvements\/","title":{"rendered":"P0-B8: Part 1442: Debugging, Improvements"},"content":{"rendered":"\n<p>I have made some minor improvements to the User Interfaces and graphics in the project.<\/p>\n\n\n\n<p>I have added made some of the splash screens more visible, and added a &#8220;demo&#8221; mode to the game, as well as made some improvements to the story sequences to prevent the player from going out of bounds, as well as other minor improvements  and bug fixes, and additional customisation options and UI changes.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made some minor improvements to the User Interfaces and graphics in the project. I have added made some of the splash screens more visible, and added a &#8220;demo&#8221; mode to the game, as well as made some improvements to the story sequences to prevent the player from going out of bounds, as well [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,41,10,34,11],"tags":[],"class_list":["post-10274","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b8","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10274"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10274"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10274\/revisions"}],"predecessor-version":[{"id":10277,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10274\/revisions\/10277"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10274"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10274"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10274"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}