{"id":10160,"date":"2024-05-05T23:52:05","date_gmt":"2024-05-05T22:52:05","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10160"},"modified":"2024-05-06T06:32:27","modified_gmt":"2024-05-06T05:32:27","slug":"p0-b7-part-1406-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1406-debugging-improvements\/","title":{"rendered":"P0-B8: Part 1406: Debugging, Improvements"},"content":{"rendered":"\n<p>The multiplayer testing is going very well.<\/p>\n\n\n\n<p>I have run some complex tests, with only very minor issues.<\/p>\n\n\n\n<p>The multiplayer part of the game is a relatively small part, but it is important, so I intend to spend more time testing this in future.<\/p>\n\n\n\n<p>There were some minor issues with movement and rotation of objects in the world not being synced between players, but this has been fixed now.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The multiplayer testing is going very well. I have run some complex tests, with only very minor issues. The multiplayer part of the game is a relatively small part, but it is important, so I intend to spend more time testing this in future. There were some minor issues with movement and rotation of objects [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,41,10,34,11],"tags":[],"class_list":["post-10160","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b8","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10160"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10160"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10160\/revisions"}],"predecessor-version":[{"id":10169,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10160\/revisions\/10169"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10160"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10160"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10160"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}