{"id":10100,"date":"2024-03-24T23:54:39","date_gmt":"2024-03-24T23:54:39","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10100"},"modified":"2024-04-05T10:15:26","modified_gmt":"2024-04-05T09:15:26","slug":"p0-b7-part-1389-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1389-debugging-improvements\/","title":{"rendered":"P0-B7: Part 1389: Debugging, Improvements"},"content":{"rendered":"\n<p>I am now focusing on finding the last few bugs and making balancing changes.<\/p>\n\n\n\n<p>I have also added some additional variables to the menus, and improved the gui layout slightly.<\/p>\n\n\n\n<p>I have also fixed some issues with assets not loading properly in the build, and some variables that should have been persistent between runs weren&#8217;t.<\/p>\n\n\n\n<p>I have made some extensive improvements and quality of life changes to the project to make it more enjoyable and playable. <\/p>\n\n\n\n<p>Changes like adding more items to the maps and radars to help the player get around easier, etc.<\/p>\n\n\n\n<p>I also modified the environment variables to improve balancing, and added improved survival abilities on earthlike worlds.<\/p>\n\n\n\n<p>There are still some minor issues left, which I will try to fix as soon as I can.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/59xbSLl\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/59xbSLll.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/2ytImjb\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/2ytImjbl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/uIKtZ7d\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/uIKtZ7dl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/btz4ZZt\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/btz4ZZtl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/LDPuuMd\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/LDPuuMdl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/OczAEKV\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/OczAEKVl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/7yWrMdX\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/7yWrMdXl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/n94H3GV\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/n94H3GVl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/zTbxCb5\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/zTbxCb5l.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/xdUbetJ\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/xdUbetJl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I am now focusing on finding the last few bugs and making balancing changes. I have also added some additional variables to the menus, and improved the gui layout slightly. I have also fixed some issues with assets not loading properly in the build, and some variables that should have been persistent between runs weren&#8217;t. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,40,10,34,11],"tags":[],"class_list":["post-10100","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b7","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10100"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10100"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10100\/revisions"}],"predecessor-version":[{"id":10119,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10100\/revisions\/10119"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10100"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10100"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10100"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}