{"id":10071,"date":"2024-03-03T19:25:01","date_gmt":"2024-03-03T19:25:01","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10071"},"modified":"2024-03-03T19:25:01","modified_gmt":"2024-03-03T19:25:01","slug":"p0-b7-part-1379-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1379-debugging-improvements\/","title":{"rendered":"P0-B7: Part 1379: Debugging, Improvements"},"content":{"rendered":"\n<p>I believe I have fixed the issues with the AI on changing zones.<\/p>\n\n\n\n<p>The issue was that the AI wasn&#8217;t paging to the client when the player left a zone and then returned.<\/p>\n\n\n\n<p>This required some rewrites to the server-side code, but it seems ok now.<\/p>\n\n\n\n<p>The server AI is a lot more solid already, the next step is to run more tests to see if I can spot any additional bugs.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I believe I have fixed the issues with the AI on changing zones. The issue was that the AI wasn&#8217;t paging to the client when the player left a zone and then returned. This required some rewrites to the server-side code, but it seems ok now. The server AI is a lot more solid already, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,40,10,34,11],"tags":[],"class_list":["post-10071","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b7","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10071"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10071"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10071\/revisions"}],"predecessor-version":[{"id":10074,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10071\/revisions\/10074"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10071"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10071"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10071"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}