{"id":10063,"date":"2024-02-25T11:28:36","date_gmt":"2024-02-25T11:28:36","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10063"},"modified":"2024-02-25T11:28:36","modified_gmt":"2024-02-25T11:28:36","slug":"p0-b7-part-1375-debugging-improvements-2","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1375-debugging-improvements-2\/","title":{"rendered":"P0-B7: Part 1375: Debugging, Improvements"},"content":{"rendered":"\n<p>Since most of the bugs that I have found have been fixed, I have been focusing on adding quality of life improvements to the project, such as improvements to the GUI&#8217;s and user feedback, etc.<\/p>\n\n\n\n<p>I have added some safety checks to prevent the player leaving their ship during FTL trips, and I have added more messages to inform the user what is going on when the game is performing procedural tasks in the background (Such as finding a safe ocation to spawn an item, etc).<\/p>\n\n\n\n<p>This prevents the player from being confused as to what to do.<\/p>\n\n\n\n<p>I will probably have time to run one or two more complete retests this month.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Since most of the bugs that I have found have been fixed, I have been focusing on adding quality of life improvements to the project, such as improvements to the GUI&#8217;s and user feedback, etc. I have added some safety checks to prevent the player leaving their ship during FTL trips, and I have added [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17,40,10,34,11],"tags":[],"class_list":["post-10063","post","type-post","status-publish","format-standard","hentry","category-p-0","category-p0_b7","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10063"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10063"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10063\/revisions"}],"predecessor-version":[{"id":10066,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10063\/revisions\/10066"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10063"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10063"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10063"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}