{"id":10031,"date":"2024-02-04T23:58:06","date_gmt":"2024-02-04T23:58:06","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10031"},"modified":"2024-02-04T23:58:06","modified_gmt":"2024-02-04T23:58:06","slug":"p0-b7-part-1366-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1366-debugging-improvements\/","title":{"rendered":"P0-B7: Part 1366: Debugging, Improvements"},"content":{"rendered":"\n<p>I have added several minor improvements to the project, such as allowing water to boil gradually when adventuring, instead of having it boil instantly.<\/p>\n\n\n\n<p>I have also fixed some isses that occurred when the player dropped items on board a ship.<\/p>\n\n\n\n<p>I have also added some new art objects for the crafting system, and made some minor improvements here.<\/p>\n\n\n\n<p>Finally, I have made some improvements to the radar maps that will now automatically rotate the text label on the radar object to always face the player.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have added several minor improvements to the project, such as allowing water to boil gradually when adventuring, instead of having it boil instantly. I have also fixed some isses that occurred when the player dropped items on board a ship. I have also added some new art objects for the crafting system, and made [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,40,10,34,11],"tags":[],"class_list":["post-10031","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b7","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10031"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10031"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10031\/revisions"}],"predecessor-version":[{"id":10034,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10031\/revisions\/10034"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10031"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10031"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10031"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}