{"id":10002,"date":"2024-01-07T16:18:47","date_gmt":"2024-01-07T16:18:47","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=10002"},"modified":"2024-01-07T16:18:47","modified_gmt":"2024-01-07T16:18:47","slug":"p0-b7-part-1355-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b7-part-1355-debugging-improvements\/","title":{"rendered":"P0-B7: Part 1355: Debugging, Improvements"},"content":{"rendered":"\n<p>I have been focusing on the games AI for a few days now.<\/p>\n\n\n\n<p>In addition to improvements to the random Creatures, I have also made improvements to the Companion AI.<\/p>\n\n\n\n<p>These were minor, and just fixed an issue with the AI sliding slightly when they stopped on uneven ground.<\/p>\n\n\n\n<p>I have also added some more user-feedback messages to tell them when an item cannot be used or combined, etc. The game currently does not have enough tutorials and help messages, I am working on adding more of these.<\/p>\n\n\n\n<p>The next goal is to continue working on the AI, including the AI within cities and buildings, which is a lot more complex.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/V70MoG2\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/V70MoG2m.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/bEyUtUm\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/bEyUtUmm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have been focusing on the games AI for a few days now. In addition to improvements to the random Creatures, I have also made improvements to the Companion AI. These were minor, and just fixed an issue with the AI sliding slightly when they stopped on uneven ground. I have also added some more [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,40,10,34,11],"tags":[],"class_list":["post-10002","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b7","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10002"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10002"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10002\/revisions"}],"predecessor-version":[{"id":10003,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/10002\/revisions\/10003"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10002"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=10002"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=10002"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}