{"id":10444,"date":"2024-10-05T19:49:06","date_gmt":"2024-10-05T18:49:06","guid":{"rendered":"https:\/\/phoenixgamedevelopment.com\/blog\/?page_id=10444"},"modified":"2026-05-03T18:01:49","modified_gmt":"2026-05-03T17:01:49","slug":"pgd-home","status":"publish","type":"page","link":"https:\/\/phoenixgamedevelopment.com\/blog\/","title":{"rendered":"Phoenix Game Development"},"content":{"rendered":"<!--themify_builder_content-->\n<div id=\"themify_builder_content-10444\" data-postid=\"10444\" class=\"themify_builder_content themify_builder_content-10444 themify_builder tf_clear\">\n                    <div  data-css_id=\"e9dj469\" data-lazy=\"1\" class=\"module_row themify_builder_row fullwidth tb_e9dj469 tb_first tf_w\">\n                        <div class=\"row_inner col_align_top tb_col_count_1 tf_box tf_rel\">\n                        <div  data-lazy=\"1\" class=\"module_column tb-column col-full tb_cu0t469 first\">\n                    <!-- module text -->\n<div  class=\"module module-text tb_0ctc737   \" data-lazy=\"1\">\n        <div  class=\"tb_text_wrap\">\n        <p>Welcome to Phoenix Game Development!<\/p>\n<p>Check out Spiritus Astrum on Steam using the Link Below!<\/p>\n<p>Documentation (PDF) For Spiritus Astrum can be found <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2024\/10\/spiritusastrum_documentation_vs.B8v.1.0.pdf\">HERE<\/a>.<\/p>\n<p>The Legacy Phoenix Game Development blog can be found <a href=\"http:\/\/pgd_legacy.phoenixgamedevelopment.com\/blogs\/index.php\">HERE<\/a>.<\/p>\n<p>To contact the webmaster, emails can be sent to:<\/p>\n<p>contact@phoenixgamedevelopment.com<\/p>    <\/div>\n<\/div>\n<!-- \/module text --><!-- module divider -->\n<div  class=\"module tf_mw module-divider tb_g05m988 dashed  divider-custom divider-center\" style=\"border-width: 1px;border-color: #000;margin-top: 10px;margin-bottom: 10px;width: 150px;\" data-lazy=\"1\">\n    <\/div>\n<!-- \/module divider -->\n<!-- module plain text -->\n<div  class=\"module module-plain-text tb_etcy631 \" data-lazy=\"1\">\n        <div class=\"tb_text_wrap\">\n    <iframe loading=\"lazy\" src=\"https:\/\/store.steampowered.com\/widget\/2076540\/\" frameborder=\"0\" width=\"646\" height=\"190\"><\/iframe>    <\/div>\n<\/div>\n<!-- \/module plain text --><!-- module divider -->\n<div  class=\"module tf_mw module-divider tb_qj1u756 dashed  divider-custom divider-center\" style=\"border-width: 1px;border-color: #000;margin-top: 10px;margin-bottom: 10px;width: 150px;\" data-lazy=\"1\">\n    <\/div>\n<!-- \/module divider -->\n<!-- module post -->\n<div  class=\"module module-post tb_lu1b385 \">\n    <div  class=\"builder-posts-wrap loops-wrapper list-thumb-image tf_clear tf_clearfix\" data-lazy=\"1\">\n    <article id=\"post-11828\" class=\"post tf_clearfix post-11828 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1660-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/gPCgEhq.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1660: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1660: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-07-19\">\n\t\t\t\t\t<span class=\"year\">July 19, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1660-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1660: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1660-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>I have added tracer rounds to both the players weapons and all enemy weapons. This makes it much easier to see where fire is coming from, as well as making combat sequence much more dynamic. I have also improved the muzzle flash effects, slightly, and fixed some more minor bugs with the AI combat system. [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11819\" class=\"post tf_clearfix post-11819 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1559-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/VUO369w.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1559: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1559: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-07-12\">\n\t\t\t\t\t<span class=\"year\">July 12, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1559-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1559: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1559-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>I have fixed two long standing bugs with the character system in the game. These bugs were causing visible distortion on the character meshes under certain circumstances. The issue was visual only, but it was noticeable enough to be a problem. I also fixed some issues regarding spawning at random locations in the multiplayer survival [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11812\" class=\"post tf_clearfix post-11812 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1558-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/WqaPsth.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1558: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1558: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-07-05\">\n\t\t\t\t\t<span class=\"year\">July 5, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1558-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1558: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1558-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>This week, I have added two new campaigns to the game: A single and a multiplayer survival campaign. The campaigns are very simple: The player lands on an Earthlike world and must simply survive for as long as they can. The single player campaign has the player landing on random worlds, however the multiplayer campaign [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11804\" class=\"post tf_clearfix post-11804 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1557-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/XZnoVge.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1557: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1557: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-06-28\">\n\t\t\t\t\t<span class=\"year\">June 28, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1557-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1557: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1557-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>This week was spent on more testing, improvements, and debugging. I have completed multiple full retests of the first campaign, in the editor and in the build. Most of the issues that I found were minor cosmetic issues and simple improvements, but there were some slightly larger bugs that appear to be intermittent (Mostly related [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11788\" class=\"post tf_clearfix post-11788 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1556-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/T5K2dqM.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1556: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1556: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-06-21\">\n\t\t\t\t\t<span class=\"year\">June 21, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1556-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1556: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1556-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>I have fixed quite a few bugs within the project, including some long-term bugs. I have mostly been working with the AI system. This is one of the most complex systems in the project, since the AI has to be able to navigate and move on rotating ships, at any angle, etc. There are still [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11778\" class=\"post tf_clearfix post-11778 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1555-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ViBetHM.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1555: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1555: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-06-14\">\n\t\t\t\t\t<span class=\"year\">June 14, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1555-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1555: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1555-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>I have made improvements to the driving mechanics in the game. In particular, I have added a new smoothed camera system, to fix the issue of the camera jumping around too much when the player drives over rough ground. I have also improved the driving mechanics, and fixed some bugs, as well as disabled collision [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11772\" class=\"post tf_clearfix post-11772 type-post status-publish format-standard hentry category-p-0 category-p0-b14 category-software-and-games category-spirit-of-the-stars category-spiritus-astrum has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1554-towards-early-access\/\">\n                                        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/tRe0AXh.jpeg\" title=\"Spiritus Astrum [P0-B14]: p1554: Towards Early Access\" alt=\"Spiritus Astrum [P0-B14]: p1554: Towards Early Access\">                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-06-07\">\n\t\t\t\t\t<span class=\"year\">June 7, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1554-towards-early-access\/\">Spiritus Astrum [P0-B14]: p1554: Towards Early Access<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p-0\/\" rel=\"tag\" class=\"term-p-0\">P-0<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/p0-b14\/\" rel=\"tag\" class=\"term-p0-b14\">P0-B14<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spirit-of-the-stars\/\" rel=\"tag\" class=\"term-spirit-of-the-stars\">Spirit of the Stars<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/spiritus-astrum\/\" rel=\"tag\" class=\"term-spiritus-astrum\">Spiritus Astrum<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/spiritus-astrum-p0-b14-p1554-towards-early-access\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>I have completely retested the second campaign. This is a simpler campaign technically, so there were fewer issues with it than with Campaign 3, however, I did discover some bugs. Almost all of these were very minor, and were fixed quickly. There were only two slightly more worring ones, one involving placing of navigation objects [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n<article id=\"post-11675\" class=\"post tf_clearfix post-11675 type-post status-publish format-standard has-post-thumbnail hentry category-on-game-development category-software-and-games has-post-title has-post-date has-post-category has-post-tag has-post-comment no-post-author \">\n\t    \n\t                <figure class=\"post-image tf_clearfix\">\n                                                            <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/the-top-20-games-of-all-time-part-2\/\">\n                                        <img loading=\"lazy\" decoding=\"async\" width=\"401\" height=\"221\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2026\/05\/blogpostpart2.jpg\" class=\"wp-post-image wp-image-11742\" title=\"blogpostpart2\" alt=\"blogpostpart2\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2026\/05\/blogpostpart2.jpg 401w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2026\/05\/blogpostpart2-300x165.jpg 300w\" sizes=\"(max-width: 401px) 100vw, 401px\" \/>                                                                    <\/a>\n                                                                <\/figure>\n                    \t<div class=\"post-content\">\n\t\t<div class=\"post-content-inner\">\n\n\t\t\t\t\t\t\t\t<div class=\"post-date-wrap post-date-inline\">\n\t\t<time class=\"post-date entry-date updated\" datetime=\"2026-06-05\">\n\t\t\t\t\t<span class=\"year\">June 5, 2026<\/span>\n\t\t\t\t<\/time>\n\t<\/div><!-- .post-date-wrap -->\n\t\t\t\t\n\t\t\t<h2 class=\"post-title entry-title\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/the-top-20-games-of-all-time-part-2\/\">The Top 20 Games Of All Time: Part 2<\/a><\/h2>\n\t\t\t\t\t\t\t<p class=\"post-meta entry-meta\">\n\t\t\t\t\t\n\t\t\t\t\t<span class=\"post-category\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/on-game-development\/\" rel=\"tag\" class=\"term-on-game-development\">On Game Development<\/a><span class=\"separator\">, <\/span><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/category\/software-and-games\/\" rel=\"tag\" class=\"term-software-and-games\">Software and Games<\/a><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t        <span class=\"post-comment\">\n        <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/the-top-20-games-of-all-time-part-2\/#respond\">0<\/a><svg  class=\"tf_fa tf-fas-comment\" aria-hidden=\"true\"><use href=\"#tf-fas-comment\"><\/use><\/svg>        <\/span>\n        \t\t\t\t<\/p>\n\t\t\t\t<!-- \/post-meta -->\n\t\t\t\n\t\t\t\n\t\t\t        <div class=\"entry-content\">\n\n        \n            <p>As an avid, life-long gamer, I decided to honour my hobby by creating a list of my all time favourite games. Originally, the list was supposed to be a top-10, but I simply couldn\u2019t pick just 10, there are too many games that needed to be on the list. So, I cheated a little, and [&hellip;]<\/p>\n\n                \n            \n        <\/div><!-- \/.entry-content -->\n        \n\t\t<\/div>\n\t\t<!-- \/.post-content-inner -->\n\t<\/div>\n\t<!-- \/.post-content -->\n\t\n<\/article>\n<!-- \/.post -->\n    <\/div><!-- .builder-posts-wrap -->\n                                <link rel=\"prefetch\" as=\"document\" href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/2\/\"\/><div class=\"pagenav tf_clear tf_box tf_textr tf_clearfix \"> <span class=\"number current\">1<\/span> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/2\/\" class=\"number\">2<\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/3\/\" class=\"number\">3<\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/4\/\" class=\"number\">4<\/a><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/2\/\"  class=\"number nextp\">&rsaquo;<\/a><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/page\/257\/\" title=\"&raquo;\" class=\"number lastp\">&raquo;<\/a><\/div>                <\/div>\n<!-- \/module post -->\n            <\/div>\n                        <\/div>\n        <\/div>\n        <\/div>\n<!--\/themify_builder_content-->","protected":false},"excerpt":{"rendered":"<p>Welcome to Phoenix Game Development! Check out Spiritus Astrum on Steam using the Link Below! Documentation (PDF) For Spiritus Astrum can be found HERE. The Legacy Phoenix Game Development blog can be found HERE. To contact the webmaster, emails can be sent to: contact@phoenixgamedevelopment.com<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-10444","page","type-page","status-publish","hentry","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"<p>Welcome to Phoenix Game Development!<\/p> <p>Check out Spiritus Astrum on Steam using the Link Below!<\/p> <p>Documentation (PDF) For Spiritus Astrum can be found <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2024\/10\/spiritusastrum_documentation_vs.B8v.1.0.pdf\">HERE<\/a>.<\/p> <p>The Legacy Phoenix Game Development blog can be found <a href=\"http:\/\/pgd_legacy.phoenixgamedevelopment.com\/blogs\/index.php\">HERE<\/a>.<\/p> <p>To contact the webmaster, emails can be sent to:<\/p> <p>contact@phoenixgamedevelopment.com<\/p>\n\n<iframe loading=\"lazy\" src=\"https:\/\/store.steampowered.com\/widget\/2076540\/\" frameborder=\"0\" width=\"646\" height=\"190\"><\/iframe>\n","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=10444"}],"version-history":[{"count":48,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/revisions"}],"predecessor-version":[{"id":11617,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/pages\/10444\/revisions\/11617"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=10444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}