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P0-B3: Part 1159: Story, Improvements

by on Nov.27, 2022, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

The story testing is still going very well.

I have identified some key issues though, such as the fact that the random planet creator can sometimes create planets where some objects and buildings, cities, etc, cannot spawn.

Cities and large buildings can only spawn on flat ground above sea level, and so some planets with extremely mountainous terrain may not have enough flat ground for these buildings to spawn.

This can, in extreme cases, break the story generator, since required buildings cannot be placed in the world.

I have adjusted the placement criteria for these buildings, which has solved the issue for the moment, but I will need to spend more time on this in the future.

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