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P0-B2: Part 1107: Improvements, Debugging

by on Jul.31, 2022, under Astral Realms, P-0, P0_B2, Software and Games, Spiritus Astrum

I have been doing more debugging and making more improvements to the project.

The most important bug fix was related to an issue with player physics.

Due to the fact that all planets have different forces of gravity, the player was often bouncing or bounding when running. This was realistic, but very annoying.

I have added the ability for players to turn on and off “gravity boots”, which basically negate the gravity of whatever planet they are on, and allow the player to walk and sprint normally without bouncing. This is less realistic, but much more immersive.

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