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P0-B2: Part 1089: Improvements, Debugging

by on Jun.19, 2022, under Astral Realms, P-0, P0_B2, Software and Games, Spiritus Astrum

I have spend more time debugging the project, and I have fixed some long-standing bugs.

I haven’t discovered any bugs in the core mechanics for some time, which is good.

The next step is to begin adding in the transport links, and related support code.

First, I need to create some models for a vehicle and a landing pad.

This will be extremely simple for now, I can add more detail later.

The focus right now is on adding the functionality and world building elements, as well as story and immersion.

The art can be mainly placeholder art for now.

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