P0-B1: Part 1012: Debugging, Improvements
by PhoenixGames on Jan.16, 2022, under Astral Realms, P-0, P0_B1, Software and Games, Spiritus Astrum
I have found a few last minute bugs with the grass system, which have been fixed. The main issue with it now is that the grass exclusion solution that I added does not support instancing, IE, if grass is excluded from a terrain chunk, neighbouring chunks will also have an exclusion in the same space, even though there is no object there. This is because the same texture is shared by every terrain chunk.
I am working on a solution to this too, but it is not fully implemented yet.
I am also working on a solution to the problem with snow not working on non y-up orientations. I believe I may have a partial solution to this problem too, which is excellent, because this is the last major bug that I have found in the project.