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P0-A11: Part 991: Beta Testing

by on Nov.28, 2021, under Astral Realms, P-0, P0_A11, Software and Games, Spiritus Astrum

I have finished a complete set of complex build testing, and the test were mostly successful, the project did work as expected.

However, there were quite a few bugs found that had gone unnoticed until now.

Most of them were minor, and were fixed very quickly, the rest should be fixed in the coming weeks.

There is only one more serious issue that I am concerned about, and I will be working on that next.

This issue is related to persistently storing the players location. It seems that if the player travels over a long distance and then saves, in some cases, the position isn’t stored properly. When they load the game, there is a slight offset.

This could potentially be an issue with the floating origin system, which could be difficult to fix.

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