P0-A10: Part 931: Debugging, Improvements
by PhoenixGames on Jul.25, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum
Most of the testing and improvements for the space sim part of the project are now done.
I have run into a final issue where enemy AI ships can sometimes “overshoot” the player when attempting to intercept at very high speeds.
I am currently in the process of fixing this, hopefully it won’t be too difficult.
I still have some additional tests and improvements that I want to make next week.