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P0-A9: Part 871: Improvements, Debugging

by on Feb.28, 2021, under Astral Realms, P-0, P0_A9, Software and Games, Spiritus Astrum

Debugging and functionality/immersion improvements are still going well.

I have added a new navigation system that allows the player to find items in the world more easily, and I have extensively tested many other systems in the sim.

I have also tested the item improvements more.

I have discovered one quite serious bug in the core mechanics of the project. It seems that if the user travels a very long distance back and forth, between two locations, and then saves and loads the game, the position of the player is incorrect.

This is a serious issue, because it could be that there are precision issues within the core floating origin mechanics of the project. This needs immediate attention.

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