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P0-A7: Part 772: Debugging, Improvements, etc.

by on Jul.26, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I have basically finished with the world builder for now.

It is still quite basic, but it does provide enough randomness to produce interesting looking planets with some reasonably diverse biomes.

There are still some issues with placing cities. I spent some time looking into a way to manually flatten city terrain to create a flattened area for the city, and I did make some progress with this, but aligning the flattened area with the edges of the rest of the terrain would be difficult, and I don’t have time to do this now. I think I can solve this problem, but it will be a later feature.

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