P0-A7: Part 753: AI, Debugging
by PhoenixGames on Jun.14, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum
The debugging is going well.
I have fixed some issues with the AI navigation and movement, and make some other improvements.
I intend to spend some time working with nVidia Ansel support again shortly, and see if I can get superresolution images working from within my project, and I want to try to get ASMDEF files working to speed up my compile times.