P0-A6: Part 688: Modular Buildings
by PhoenixGames on Feb.01, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum
I have more or less completed my modular building concept.
I have not added textures, or even collision, but the basic concept is working.
I can create a building using a set of pieces which are chosen at random. Each “floor” object can be of any height.
I am using dummy objects or nodes within the modelling tool to determine where the attachment points should be.
In future, I can add far more complexity to this system.