P0-A6: Part 680: City Generator
by PhoenixGames on Jan.19, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum
I have found an excellent series of videos on youtube HERE that uses perlin noise to generate very realistic cities.
I have been experimenting with this system, and I have found that it is much faster than the previous approach that I have been using, and it should be much easier to generate cities in real time using this approach.
I should also be able to modify it more easily to suit my unique project requirements in the future.