P0-A5: Part 643: Debugging, New Features
by PhoenixGames on Oct.27, 2019, under Astral Realms, P-0, P0_A5, Software and Games, Spiritus Astrum
I have added a large number of variables and game mechanics to the project to increase immersion and realism.
I think the core concept is mainly done (although I still don’t have realistic orbital physics for the planets, etc) and I have now started working on the gameplay and story elements of the world.