P0-A4: Part 605: Debugging/Refactoring
by PhoenixGames on Aug.18, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum
I have found, and fixed, quite a number of small, long-standing issues with the project.
The radar has been refactored and tested, and I have optimised the project as well. The memory leak seems to be mostly fixed.
I have also finalised the changes to the Azure sky system, although there are still some seams visible along the edges of the cubemap, which I will need to fix at some point.