P0-A4: Part 597: Debugging/Refactoring
by PhoenixGames on Aug.04, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum, Uncategorized
I have been doing extensive research into various weather and time of day systems for Unity.
I have a few options that I am looking at, but none of them do exactly what I need them to do.
I will need to do some extensive modifications no matter what system I end up using.
I have also fixed some long-standing bugs with the physics system that I am using to control the main player character. There was an issue with the character “sliding” on uneven surfaces, which I seem to have solved.