P0-A4: Part 571: Art
by PhoenixGames on Jun.02, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum
I have added some detail to the model that I am working on.
I have also found out how to combine smooth surfaces with flat surfaces on the same model without distorting the geometry.
I am trying to keep the entire hull of the ship, exterior and interior, as one model as much as possible because that will prevent small holes or gaps, which can be very obvious.
All interior objects, etc, will be separate objects.