P0-A4: Part 570: Art
by PhoenixGames on Jun.02, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum
I am now working on some improvement to the art for this project.
The main goal is to find a workflow that I can use to create a complex interior and exterior scene with high-resolution textures and no gaps or holes in the mesh.
I am also trying to improve the quality of the art as much as possible.