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P0-A2: Part 446: Persistent Server Overhaul

by on Sep.30, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

The Persistent Server Overhaul is basically done for now.

In addition to cleaning up and testing the code, I have added several new features and optimisations.

The code is now multiplayer ready, although I haven’t fully tested the code with multiple players. I have created a test player, and tested the basic functionality, and it is working well.

I should be able to add full multiplayer functionality reasonably soon.

I have also added some improvements to the persistent AI and server spawning of enemies.

 

 

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