P0-A1: Part 397: Art,Planet Rotation
by PhoenixGames on Jul.01, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I am still working to add the ability to rotate planets to the Space Exploration Engine. I am making some progress, but it is slow.
I hope to have this done in a week or so. I can then look into adding realistic day/night cycles and orbital mechanics that takes into account the rotation of planets.
The Art is going well. I have added color ID maps for all of the elements of the shuttle, and I have begun the unwrapping. I am evaluating a program called “unwrella“, which is an automatic unwrapping tool. If this works, it will significantly shorten the amount of time that I have to spend on unwrapping, and possibly increase the quality of the UV maps too.