I believe I have finally finished the art concept that I have been working on.
I intend to continue making changes and improvements to it, adding rooms, etc, and eventually create an entire, fully-functional, ship, with working controls, etc, which I can then use in the Main game.
For now, it’s just a graphical demo, the player is able to just walk and look around, but I think the graphical quality is a big improvement over my previous work.
There are still some issues with the scale, the Operations room is ok, but the doors and the living quarters that are connected to the Operations room are too small. I should hopefully be able to scale these up without making the Operations room too big.
Unity
31/03/2018 , 11:56:16 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone*
Unity
31/03/2018 , 09:15:12 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone*
Unity
31/03/2018 , 09:15:02 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone*
Unity
31/03/2018 , 09:12:18 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone
Unity
31/03/2018 , 09:12:13 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone
Unity
31/03/2018 , 09:03:28 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest3realtimeFinal.unity – P0-MS4 – PC, Mac & Linux Standalone*
Unity
29/03/2018 , 04:48:03 AM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest2.unity – P0-MS4 – PC, Mac & Linux Standalone
Unity
28/03/2018 , 11:24:50 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest2.unity – P0-MS4 – PC, Mac & Linux Standalone*
Unity
28/03/2018 , 11:24:07 PM
Unity 2017.2.0f3 Personal (64bit) – artconcepttest2.unity – P0-MS4 – PC, Mac & Linux Standalone