P0-MS5: Part 334: Art Improvements, Concept
by PhoenixGames on Mar.11, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
The Art conceptĀ is proving to be more of a problem than I thought.
I think the main issue is that my scene in Unity does not look like it does in Substance Painter unless I use baked lighting, and even then the quality of the art is just not where I need it to be.
Baked lighting does look better than using realtime lighting (by adding lights to the scene) though.