P0-MS5: Part 332: Art Improvements, Concept
by PhoenixGames on Mar.04, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have exported and tested the models that I textured in substance painter into Unity.
The art seems to look ok, but it’s still very basic. I have a lot of details to add, and some issues to fix.
The lighting seems to make a big difference to the overall quality of the texturing.
I will probably need to spend more time on the texturing to improve it’s general quality.