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P0-MS4: Part 250: Infinite Universe, FTL Travel

by on Oct.01, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have made improvements to the server-side code for the FTL system.

This has fixed some existing performance and optimisation issues. There are still a few minor bugs that need to be fixed, but I am confident that I can get this feature more or less done in the next week or so.

Unity 2017.2 should be out then, and I can begin the port, followed by a period of optimisations and bug fixes.

I then need to add the persistent server system.

 

ss2-2 ss2-1

 

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