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P0-B6: Part 1300: Debugging, Improvements

by on Sep.10, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum

The modelling for the new player controlled ship is now basically done. There may be a few minor things to improve, and some minor details to add, but this can be done quickly.

The next step is to prepare it for exporting. This will mean dividing the mesh into compartments, and unwrapping everything.

This will take some time, but once that is done, I can start working on the texturing.

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